Brahm

9 December, 2013

Created as a final project in an overview of gaming course, this experimental 2D "zen" game aims to instill a sense of relaxation, drawing inspiration from Buddhist temporal cosmology. Produced in collaboration with 2 artists and a programmer, the game was developed in GameMaker over the course of 6 weeks. As the team's lead game designer, I was responsible for designing the gameplay pacing and progression. This project marks my first experience collaboratively developing a video game.


Collaborators: Toni Ruffo, Sean Semidey, Haohui Zhang